NIBLE learns new stuff from day to day - mostly little gimmics to allow an idea of our designers to happen but which are not big enough to justify a new major release with all of the debugging and writing of tutorials involved. Here's where you find the dailybuilds, granting access to the newest functions to those who are brave enough to try.
| DB 20111025 (1 MB, 7-zip )
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NiControllerSequence Handling |
| DB 20100419 (599 KB, 7-zip )
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Oblivion Particle Modifier Manager |
| DB 20091115 (565 KB 7-zip)
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Bugfix XYZ-Rotation Data |
| DB 20091113 (564 KB, 7-zip)
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Search function, Oblivion particle and interpolator-update |
| DB 20091024 (495 KB, 7-zip)
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Controller copy&paste, key data update, rewrote stripping routine from scratch. |
| DB 20080517 (406 KB, 7-zip)
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Improoved Stripping, lots of Bugfixes in Strip/Shape-Conversions |
| DB 20080420 (401 KB, 7-zip!)
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Upgrades for Parametric Skinning, Interface-Bugfix for Vista |
| DB 20071220 (391 KB, 7-zip!)
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Bugfixes and Bone-Cleanup for Parametric Skinning |
| DB 20071209 (389 KB, 7-zip!)
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pParametric Skinning of shapes to skeletons (Oblivion only), removal of skinning-Data, parametric removal of faces inside a shape(only, if NOT skinned) |
| DB 20070505 (345 KB, 7-zip !)
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Skinns shapes to single Bone (Oblivion Only) |
| DB 20070331 (339 KB, 7-zip !)
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Update and Subinterfaceintegration for direct data functions (Mirror, Flip, Non-Uniform scaling , UV-Scaling); Fix for rotated collisionsmeshes in Cconversion MW-> OB |
| DB 20070311 (330 KB, 7-zip!)
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Improoved Havok generation from Root collision Nodes with multiple shapes during conversion. Wiki-Link added to Help Menu. |
| DB 20070303 (329 KB, 7-zip!)
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Big Havok update: Edit List Shapes, Copy&Paste collision Objects, generate from TriShapes or TriStrips, Generate from MW RootCollisionNode during Coinversion. |
| DB 20070211 (316 KB, 7-zip!)
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Merging of skinnend Data for Oblivion, editing Data-Radius (for Oblivion view Distance) |
| DB 20070125 (304 KB, 7-zip!)
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Bugfix additive blending in Oblivion; New in the Library: Oblivion: Weapon positions, BSX-flags; Morrowind: Alpha-Controller, Editormarker, No-Collision for whole Mesh |
| DB 20061222 (294 KB) - 7zip!
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Texture Animation and Texture Effects for Morrowind; Library of usefull blocks like Particles, Animated textures or primitives. |
| DB 20061209 (283 KB) - 7zip!
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Texture animation for Oblivion, Bugfixes Transparency slider & Particle properties |
| DB 20061130 (277 KB) - 7zip!
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"Open with" - Explorer compitability, recent files list, edit NiColorData, Ob->Mw converted files now work with Milkshape importer.
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| DB 20061119 (269 KB) - 7zip!
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Copy & Paste functions; Conversion of TriStrips to Morrowind format.
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| DB 20061101 (263 KB) - 7zip!
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Conversion Morrowind -> Oblivion and back for simple meshes (no Physique, no animation)
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| DB 20061021 (248 KB) - 7zip!
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Block compitability update, Edit animation Labels.
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| DB 20061002 (236 KB) - 7zip!
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Block Isolation / Deletion for mesh cleanup; Havok-Shape update, Havok-Node-Linking.
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| DB 20060916 (226 KB) - 7zip!
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Many Particle Properties for Oblivion are made editable.
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| DB 20060904 (212 KB) - 7zip!
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Big Blockdefinitions-Update should make most statics work. Beginning of project "subinterface integration" - Havok-Properties and Texturelinkings can now be edited from parent blocks.
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| DB 20060820 (227 KB)
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Bugfixes for rotation input (present since the beginning) and an issue with Morrowind NiSkinData in earlier 0.5-Builds; Compitability-Update for NiGeomorpherController, NimorphData, bhkLimitedHingeConstraint
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| DB 20060812 (223 KB)
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first Havok blocks decoded, basic editiong of physical properties
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| DB 20060730 (217 KB)
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Basic Oblivion compatability, improoved texture path handling
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